Enter Planet Dust →
If you haven’t yet read EDGE’s recent two-part article epic on DUST 514, do so now. Part one is a primer on the overall concept of the console bridging FPSRTS, giving some interesting details on the “Commander” role and a taste of vehicle gameplay. Part two dives into the bigger picture, with a look at CCP’s future hopes for the game with expansion rollouts, economic implications in connection to EVE, and the value of a “persistent” world in a FPS setting.

